In the case of the monster background, I reviewed the backgrounds listed on D&D Beyond and saw there was nothing close. With that in mind, if you feel the official version of a piece of content is lacking, consider tweaking it (see below) instead of rebuilding it from scratch. Official content receives more playtesting and scrutiny than something you can make on your own. Reinventing an existing element of the game isn’t worth the time and effort. See if what you have in mind already exists. Take a moment and read through official D&D content (along with, if possible, popular third party content like the Tome of Beasts from Kobold Press). Get the answer down to a single sentence like, “I want to create a background for a character who used to be an actual monster and then became a humanoid through magic.” Your answer to this question informs your answer to the questions that come next. Have a clear idea in your head of what you want to create. Ask Before You Designīefore you sit down to design any new content, backgrounds or otherwise, ask yourself the following questions. This first article looks at the basics of designing something new for D&D and walks you through creating one of my favorite pieces of the game: backgrounds. In each Design Workshop article I provide the tools you need to cook-up a new piece of fifth edition D&D content. I’m here to help you design new game mechanics. I’m James Introcaso, an ENnie-winning blogger, best-selling DMs Guild author, podcaster, and game designer. On the other hand, creating new material is a lot of fun! Every new creation presents unique stories and mechanics that help define your group’s narrative from all the others in the Dungeons & Dragons multiverse. Many fear new creations, since each has the potential to break the game if its power level is not considered and balanced against the rest of the options provided in the game. Building a background, feat, race, magic item, monster, or spell another player can use at the table takes more time and effort than asking that person to read a book of readymade, playtested options. Monstrous Compendium Vol 3: Minecraft Creaturesĭesigning new game material is rewarding yet difficult work.
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